
From All Sides (Prototype)
A downloadable Digital Boardgame for Windows and macOS
Prototype
Currently iterating towards the core game loop, this page is for testing, the page design is just temporary
Concept
You head out with an old construction robot with a small Town on its back to find the the sun in a post apocalyptic frozen world. Improve you're robot and add travelers to face the harsh landscape.
Game Concepts:
Rogue-lite
Losing is fun
Loosely inspired by: Worker-placement Boardgames / FTL / Slay the Spire
Boardgame Concepts:
Worker-Placement
Engine-Building / Resource-Management
Power Fantasy
Going onto an adventure while rebuild an old construction robot by adding more machinery to it while trying to survive. Leaving the safe underground settlements behind and picking up other travelers along the way.
Managing a small group of workers on your ever growing walking city in a frozen landscape. With the cold as you're enemy.
Placing a worker, some modules need resources to be activated
Placing a worker in the world to Gather 1 resource, build buildings or trigger special events.
Move your robot city trough the world, some tiles can cost or game resources or trigger special damage and rewards events
Each Movement cost 1 energy, every worker costs 1 food
Play-testing Questions:
Much of the game / content is not their yet.
At this moment the enemy/ storm components are taken out. For now just focusing on the resource/ basic decision game-loop.
- Is the feeling of thinking ahead/ resource management there?
- Are the choices to be made fun/ puzzely enough or is it to little, boring or impactful?
- What do you feel is missing?
- Considering this is 1/3 of the game-loop, is it interesting enough or what would be missing?
Next - Randomly generated maps
- More clear progression
- More focus on adding modules and updates
- 1/3 exits per map
- Land types with different costs/ effects
Total Games in collection: 134
Boardgame sessions 2024: 100
Boardgame sessions 2025: 25
Last played game: The Great Wall
Updated | 20 days ago |
Status | Prototype |
Platforms | Windows, macOS |
Author | GuldorGames |
Genre | Strategy, Adventure, Puzzle |
Tags | Board Game, Turn-based |
Development log
- Game Design is hard20 days ago
- Visual update tests69 days ago
Comments
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This prototype looks really promising! I'm excited to see how this develops as you add more content and complexity to it.
You look like the type of person who'd enjoy this jam: WOW JAM
They have a very interesting platform and are even offering prizes xD
Sounds like a cool jam! Sadly i have 0 time at the moment for a gamejam. I do think a version of this game could work on that system :)
The game is coming along nicely just super slow, have a playtest later today and a new version will be online in the not so distance future
Hi, Nikola is an automated bot promoting some random game jam (Look at their profile) Watch out :)