Experimenting with gameplay


Been busy with so many things and my daytime job and too top it off i got stuck with a not so fun gameplay loop, so trying to find a way to make it more "fun" after a round of play-testing.

Almost to a point where its oke enough, the idea was to make a fun game that also works for kids. Especialy since most of my idea's seem to be to hard to understand. Making something simple seemed like a good idea. But It got to simple and its just boring...

The plan is now to make it somewhat fun round things up and call it a day. Still want to complete it, make it feel done with a ton of levels and things to choice from so the end result is a full (al it boring) game. And i have a great commercial video idea.

But still this project has been a good stepping stone and learning experience. I do hope i get get things done soon enough too move on to the next project, what most likely is going to be a Horror / rogue-like type of game with puzzles and gambling.

Get Next-Stop (early beta test)

Leave a comment

Log in with itch.io to leave a comment.